Emanuel Martinez
EM_ LV 0 · Title screen

Emanuel Martinez

Game developer and QA engineer

I've worked in games for over a decade: building features in Unity and Unreal, testing them, and setting up the pipelines that ship them. Below are prototypes and models I've made, next to the professional work they sit beside.

Email
Tools Godot, Unity, Unreal · C#, C++, Python · GitHub Actions, AWS
Level 1

Professional work

Studios and teams I've built and tested for.

Xiphos Partners

2026

QA Engineer, Build & Release

Built the company's first CI/CD pipeline on GitHub Actions and AWS for a Unity product. Ran Unity Test Runner from the CLI with results on weekly builds, and ranked code by CRAP score to decide what to test next. Saved about $13K in licensing and code-signing costs.

2K Games

2024–2025

QA automation, Unreal Engine · contract via Apex Systems

C++ and Python validation tools for Unreal builds on PC and console, telemetry validation for 2K's online services, and performance benchmarks for memory, CPU and frame rate.

GameDriver

2023

Test developer, game automation SDK · contract

Unity test harnesses built on the GameDriver SDK for iOS and Android, plus build-tool debugging for Unreal and Unity.

Downpour Interactive

2020–2021

VR software engineer · Onward

Gameplay features in C# and Unity for the VR tactical shooter Onward. Profiled and fixed hot spots for a 15% runtime performance gain.

Google

2017–2018

QA, VR creation tools · contract via Q Analysts

QA for Unity-based VR tools, including Google Blocks, which won the 2017 Unity Award for Best Non-game Project. C# test scripts and device test farms.

Earlier: QA at Vimeo, Flashtalking and High 5 Games.

Level 2

Prototypes

Small builds and system tests in Godot and Unity. Tap any clip to open it in the viewer.

Playable

Hydrogen Halos

GodotBlenderPlatformerPrototype

A platformer prototype. The goal: make it through all 10 levels. It runs in the browser on itch.io.

The character evolution, ragdoll hit and collision bug clips below all come from building this game.

silver-somma.itch.io/hh1 ↗
Level 3

Low-poly models

Characters and scenes, modeled and animated.